We are fans of Silent Hill that became truly disappointed with the HD Collection. I created this blog with the purpose of having all the complaints in one single place.

16th July 2012

Video with 1 note

As I said, the patch fixed many things but it still has bugs. Some of them are funny, though, like this one from the video I’ve just taken.

Tagged: silent hillsilent hill 2silent hill hd collection

12th July 2012

Video with 2 notes

I put this video together with a bit here and there from the beginning of both SH2 and SH3 in the HD collection, after patching.

I hope you enjoy it.

Edit: During the scene where Heather is running upstairs, there is some sound out of synch. This is my fault, as this happened while putting the video together. In the game such lack of synch doesn’t exist.

Tagged: silent hillsilent hill 2silent hill 3silent hill hd collection

11th July 2012

Post with 8 notes

SH HD patch released today

Today, a patch for HD Collection was released. I am going to play both, SH2 and SH3 to let you know about what they fixed and sadly, about what they DID NOT fix.

I’ve taken a bunch of videos and pictures, to illustrate what’s better and what’s not so much better. At this point, the worst points have to do with SH2.

First is the intro, and the CGs in general. They are stretched and pixellized AND losing color quality even. If you play the intro with the new dubbing, you will also hear the voice acting ONLY during the jail scene. Which is sad.

Second, the translation mistakes. There are still a lot of translation mistakes if you play the Spanish version, mistakes that make me want to burn my eyes. I guess they couldn’t care less about it.

Positive things (pics and videos to come):

SH2

  • James doesn’t sound mechanical anymore when he’s out of air. His running is much more smoothly and the animation doesn’t lag
  • The streets look dirtier, the fog in the distance is not so abrupt (they’ve smoothened it out) so you can see better than before. No wall-o-fog anymore
  • The game has a kind of noise filter in the screen, similar to SH3, which adds to the whole atmosphere
  • The black screen time between closing and opening the menu has been reduced
  • I still get black screens when playing the new dub, but they are more scarce
  • The patient demons don’t sound mechanical anymore

SH3

  • One of the biggest concerns, Douglas is finally shaded again
  • While no orange fog back, the fog is denser now and we can’t see the “background” as easily as before
  • The metal looks rustier
  • Heather doesn’t lag as much when there are many enemies at once in screen. During the whole beginning, it has only stopped a little once, but nothing like lagging.
  • Sound all in all sounds more syncronized

Tagged: silent hill

27th June 2012

Post with 1 note

Small update on patch

As seen here:

In my interview with Tomm Hulett and Adam Teirney, Tomm stated that the Silent Hill HD Collection patch will be the first to arrive. “The HD Collection patch is coming along pretty well, so you should look forward to that soon. The Downpour patch is being worked on; so you should get the HD Collection one first.” said Tomm.

Tagged: silent hill

7th June 2012

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The main reason why SH HD has so many bugs

Taken from 1up

We got all the source code that Konami had on file — which it turns out wasn’t the final release version of the games! D’oh!” says Huelett, “So during debug we didn’t just have to deal with the expected ‘porting’ bugs, but also had to squash some bugs that the original team obviously removed prior to release, but we’d never seen before. A lot of assets such as textures and sound had to be taken out of the compiled game, and that brings with it a host of unique issues, especially taken on top of the tricky coding workarounds at play in the original games. We certainly had our hands full. I think at one point Heather was blue.”

I don’t support the fact that they try to blame it on Konami because that’s childish, however this throws a bit more of light on what happened.

With this said, I wish that Konami would stop ignoring us, and stop promoting SH Book of Memories (that NOBODY wants) and would release at once a fix for this game.

Tagged: silent hill

24th May 2012

Post with 2 notes

Just a heads up

Well, Konami promised a patch for SH HD, but it isn’t coming.

When is it coming?

I can’t finish my SH2 cause of the bug I talked about earlier. I want the patch already. We all do.

Tagged: silent hill

4th May 2012

Photo with 1 note

Two rants, and one of them is HUGE.First, a smaller one. I took a video to show it. Not even mentioning Mary’s voice (seriously, McGlynn can make Maria’s voice work, why can’t she make Mary’s voice work too?), but rather the horrid video edition. Why the heck did they decide that making a frame like a TV was a good idea?
http://vimeo.com/41526145
Don’t watch the video if you haven’t finished Silent Hill 2.We don’t want a TV FRAME.Another rant, a bigger one. After this, when I save at the last savepoint before the battle with the two PH. I’ve had problems with the screen going back at times, but it never bugged me so much. Now it makes me go up the wall, and why?Because, as I open the door for the battle and James is running towards one of the doors, before seeing Maria for the last time (and you will know what I mean), the screen GOES BLACK so I miss the whole video because I have to press Select to get the image back again, and then what’s next? the two PH attacking me.I miss the whole scene because of a game bug that has to do with playing with the new voices.I am angry.It’s this whole scene I am missing http://youtu.be/aLkcXizPXccSystem PS3, Eu version

Two rants, and one of them is HUGE.

First, a smaller one. I took a video to show it. Not even mentioning Mary’s voice (seriously, McGlynn can make Maria’s voice work, why can’t she make Mary’s voice work too?), but rather the horrid video edition. Why the heck did they decide that making a frame like a TV was a good idea?

http://vimeo.com/41526145


Don’t watch the video if you haven’t finished Silent Hill 2.

We don’t want a TV FRAME.

Another rant, a bigger one. After this, when I save at the last savepoint before the battle with the two PH. I’ve had problems with the screen going back at times, but it never bugged me so much. Now it makes me go up the wall, and why?

Because, as I open the door for the battle and James is running towards one of the doors, before seeing Maria for the last time (and you will know what I mean), the screen GOES BLACK so I miss the whole video because I have to press Select to get the image back again, and then what’s next? the two PH attacking me.

I miss the whole scene because of a game bug that has to do with playing with the new voices.

I am angry.

It’s this whole scene I am missing http://youtu.be/aLkcXizPXcc

System PS3, Eu version

Tagged: silent hill

22nd April 2012

Photo with 2 notes

Well, this is good news! at least they know about the issues…
I really want to send Konami this website when we reach more complaints. Please people keep submitting!

Well, this is good news! at least they know about the issues…

I really want to send Konami this website when we reach more complaints. Please people keep submitting!

Tagged: konamisilent hill

21st April 2012

Video

I upload this video that I just took today for two reasons.

This is the hallway that leads James to the Purgatory after entering the hole on the wall at the Historical Society.

First of all, the siren sound that could be heard here before, is gone. And it’s awful because it leads you to another kind of Otherworld, that doesn’t exist in real. So it would be very logical and obvious a siren sound, but they deleted it.

Second, James’ more than irregular walking (and running) rythim. Some days ago another user submitted a video where James can be seen lagging down in his walking. This happens too.
Everytime, after walking 6 or 10 steps (or running), James abruptly stops to restart walking/running. It’s like they programmed this sequence irregularly.

And, while I didn’t capture it (and on the topic of deleting important sounds), when James sees PH for the first time (behind those bars) in Blue Creek, and then you go back to the staircase, there was a sound of PH dragging his Great Knife on the floor that you could hear only in this part while on stairs. Well, they also deleted THAT one.


System: PS3

Version: European

Tagged: silent hillwalking glitch

21st April 2012

Post with 1 note

PS3 American Version Glitch near the beginning of SH3

((So soon into the game and first glitch get! Presented in shaky cam!))

http://www.youtube.com/watch?v=Davzt_6vqjo&feature=youtu.be

Submitted by gpony

Please keep submitting your glitches!

Tagged: silent hillsubmission